// Stats
// Ability
Diviner's Judgment
Stab the target, causing them to bleed for 400 / 600 / 1100%
+ 60 / 90 / 135%
physical damage over 18 seconds. After the attack, leap to the highest percent Health enemy within 3 hexes.
Bleeds the target for up to 1100% of his Attack Damage over 18 seconds and then LEAPS to the highest percent Health enemy within 3 hexes; a built-in jump plus constant target switching makes the 1-cost Rogue a real melee AD support in reroll lines. Bloodthirster keeps the diver alive through incidental damage, Edge of Night drops the first target lock, and Last Whisper applies the Sunder your AD carry profits from. Thief's Gloves is a strong alternative when this is your last item holder.
Best Talon carry comps
Attempting to maximize Talon's traits: the deepest reachable activation first, then the best secondary synergies around it. Recomputed each patch.
Best comps for Talon based on trait synergies
The deepest trait stacks per team size (Optimal Tall scoring), recomputed each patch.
