Bard

Bard

Find comps with Bard →

// Stats

900Health
0/65Mana
30Attack Damage
100Ability Power
0.85Attack Speed
40Armor
40Magic Resist
4Range

// Ability

Ultra Friendly Object

Summon a flying saucer over the current target that lasts 4 seconds. Each second it deals 240 / 360%ap magic damage to the target, plus 135 / 205%ap magic damage split between all enemies within 1 hex. The saucer deals 30% increased damage to Tanks. If an enemy under the UFO dies, Bard has a 15 / 20% chance to abduct them and create a 1-star copy on your bench. Meep bonus: On combat start, grant the nearest Modified Num Allies () Meeple allies an additional Meep. Friends abducted: 0

Damage Per Second240 / 360%ap
Split Damage Per Second135 / 205%ap
Abduct Chance[ 15% / 20% ]

// Itemized Roles

Ranged AP CarryPrimaryBlue BuffRabadon's DeathcapJeweled Gauntlet

His saucer parks on one target and ticks heavy Ability-Power-scaling damage each second for 4 seconds, so the damage is gated by the duration, not his cast rate: hit-based mana adds nothing. Blue Buff refunds the next saucer and Rabadon's Deathcap makes every tick hit harder.

Best Bard carry comps

Attempting to maximize Bard's traits: the deepest reachable activation first, then the best secondary synergies around it. Recomputed each patch.

Best comps for Bard based on trait synergies

The deepest trait stacks per team size (Optimal Tall scoring), recomputed each patch.