Poppy

Poppy

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// Stats

700Health
30/100Mana
60Attack Damage
100Ability Power
0.65Attack Speed
45Armor
45Magic Resist
1Range

// Ability

Huddle Up!

Gain 400 / 475 / 575%ap Shield for 4 seconds. For the duration, allies within two hexes gain 15 / 25 / 60%ap Armor and Magic Resistance. Meep Bonus: Meeps grant 125 / 160 / 210%ap Shield to the nearest 1 () allies for 4 seconds.

Shield400 / 475 / 575%ap
Resists15 / 25 / 60%ap
Meep Shield125 / 160 / 210%ap
Num Meepsap[ 1 / 1 / 1 ]

// Itemized Roles

Main TankSituationalWarmog's ArmorGargoyle StoneplateSpirit Visage

A chunky Ability-Power-scaling self shield, but the rest of the cast is an armor/MR aura for allies; a 1-cost early tank whose kit is half team utility. The classic main tank trio: a huge Health pool, resists that grow as more enemies focus the tank, and healing amplification to stay standing longest.

Main Tank picks can also serve as a Support Tank, holding debuff auras on the carry's side of the board.

Best Poppy carry comps

Attempting to maximize Poppy's traits: the deepest reachable activation first, then the best secondary synergies around it. Recomputed each patch.

Best comps for Poppy based on trait synergies

The deepest trait stacks per team size (Optimal Tall scoring), recomputed each patch.