Rammus

Rammus

Find comps with Rammus →

// Stats

1300Health
20/80Mana
60Attack Damage
100Ability Power
0.65Attack Speed
60Armor
60Magic Resist
1Range

// Ability

Gravitational Spin

Gain 675 / 825%ap shield for 4 seconds. Then, strike enemies in a three hex line, dealing 50 / 75%ap + 50 / 75%armor magic damage. Meep Bonus: Reduce the damage of incoming attacks by 3 (). After being attacked 20 times, deal 0.2 / 0.3 (armor) magic damage in a two hex radius.

Shield675 / 825%ap
Damage50 / 75%ap + 50 / 75%armor

// Itemized Roles

Main TankPrimaryWarmog's ArmorGargoyle StoneplateSpirit Visage

A shield of 675-825% of his Ability Power for 4 seconds plus the Meep bonus's flat 3 damage reduction per attack; the ability is almost entirely personal survival with only a line strike attached. The endgame 4-cost main tank profile. The classic main tank trio: a huge Health pool, resists that grow as more enemies focus the tank, and healing amplification to stay standing longest.

Main Tank picks can also serve as a Support Tank, holding debuff auras on the carry's side of the board.

Best Rammus carry comps

Attempting to maximize Rammus's traits: the deepest reachable activation first, then the best secondary synergies around it. Recomputed each patch.

Best comps for Rammus based on trait synergies

The deepest trait stacks per team size (Optimal Tall scoring), recomputed each patch.