Meepsie

Meepsie

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// Stats

950Health
0/55Mana
20Attack Damage
100Ability Power
0.65Attack Speed
45Armor
45Magic Resist
1Range

// Ability

Meep Impact

Heal Modified Heal (healthap) Health over Heal Duration seconds. Slam the target, dealing 180 / 270 / 425 (ap) magic damage and knocking up for 1 / 1.5 seconds. The impact creates meepwaves that deal Percent Effects% of these effects in the target's row. Meep Bonus: Meeps water Meepsie's flower, increasing all incoming Healing and Shielding by Modified Healing And Shielding ().

Damageap[ 180 / 270 / 425 ]
Stun Duration[ 1 / 1 / 1.5 ]

// Itemized Roles

Main TankSolidWarmog's ArmorGargoyle StoneplateSpirit Visage

A hefty self heal plus the Meep bonus increases all incoming healing and shielding; a solid 2-cost sustain tank with a knockup, though purely self-focused. The classic main tank trio: a huge Health pool, resists that grow as more enemies focus the tank, and healing amplification to stay standing longest.

Main Tank picks can also serve as a Support Tank, holding debuff auras on the carry's side of the board.

Best Meepsie carry comps

Attempting to maximize Meepsie's traits: the deepest reachable activation first, then the best secondary synergies around it. Recomputed each patch.

Best comps for Meepsie based on trait synergies

The deepest trait stacks per team size (Optimal Tall scoring), recomputed each patch.