Karma

Karma

Find comps with Karma →

// Stats

850Health
10/55Mana
40Attack Damage
100Ability Power
0.8Attack Speed
30Armor
30Magic Resist
4Range

// Ability

Singularity

Gather the force of a black hole, dealing 630 / 945%ap magic damage split between the target and the 2 closest enemies to them. The target takes an additional 180 / 270%ap magic damage.

Damage630 / 945%ap
Secondary Damage180 / 270%ap

// Itemized Roles

Ranged AP CarryPrimarySpear of ShojinRabadon's DeathcapJeweled Gauntlet

A massive Ability-Power-scaling nuke split between the target and the two closest enemies, with the target taking an extra chunk on top; a 4-cost nuker on a fast 10/55 loop that focuses down priority targets.

Ranged AP SupportSolidVoid StaffRed BuffSpear of Shojin

Every cast clips the two enemies nearest her target, so shred and burn ride along on an already strong nuke. For supports with quick casts: Void Staff spreads Shred, Red Buff adds Burn and Wound, and Spear of Shojin accelerates the short casts that deliver them.

Best Karma carry comps

Attempting to maximize Karma's traits: the deepest reachable activation first, then the best secondary synergies around it. Recomputed each patch.

Best comps for Karma based on trait synergies

The deepest trait stacks per team size (Optimal Tall scoring), recomputed each patch.