Pyke

Pyke

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// Stats

700Health
0/40Mana
45Attack Damage
100Ability Power
0.8Attack Speed
45Armor
45Magic Resist
1Range

// Ability

Marked for Death

Reposition up to one hex to throw a harpoon at the furthest enemy. The harpoon pulls the first enemy hit one hex forward and deals 60 / 90 / 135%ap physical damage. Then, teleport behind them and cleave, dealing 210 / 315 / 720%ad physical damage to them and 120 / 180 / 360%ad physical damage to nearby enemies.

Damage60 / 90 / 135%ap
Target Damage210 / 315 / 720%ad
Area Damage120 / 180 / 360%ad

// Itemized Roles

Melee AD SupportPrimaryBloodthirsterEdge of NightLast Whisper

Harpoons the FURTHEST enemy, pulls them forward, then teleports behind them and cleaves for a huge multiple of his Attack Damage with splash; genuine built-in backline access, the textbook melee AD support. Bloodthirster keeps the diver alive through incidental damage, Edge of Night drops the first target lock, and Last Whisper applies the Sunder your AD carry profits from. Thief's Gloves is a strong alternative when this is your last item holder.

Best Pyke carry comps

Attempting to maximize Pyke's traits: the deepest reachable activation first, then the best secondary synergies around it. Recomputed each patch.

Best comps for Pyke based on trait synergies

The deepest trait stacks per team size (Optimal Tall scoring), recomputed each patch.