// Stats
// Ability
Divine Scythe
Gain 20% Durability for 1 seconds, healing 500 / 550 / 650 over the duration. Afterwards, slash forward in a line, dealing 400 / 600 / 1000 (
) physical damage to enemies hit and knocking them up for 1 second.
20% Durability while a solid flat heal ticks over the cast, then a line knockup; self-focused mitigation on a 3-cost, and his Redeemer trait passively stacks team resists per active trait. The classic main tank trio: a huge Health pool, resists that grow as more enemies focus the tank, and healing amplification to stay standing longest.
Main Tank picks can also serve as a Support Tank, holding debuff auras on the carry's side of the board.
Best comps for Rhaast based on trait synergies
The deepest trait stacks per team size (Optimal Tall scoring), recomputed each patch.
