
Plot Armor
Augment
Available onRound 3-2Round 4-2
Effect
Your team gains 8 Armor and Magic Resist. After falling below 50% Health, increase this to 40 for the rest of combat.
This augment is enabled by
No requirement.
This augment is disabled by
Picking this augment disables
Data tables
Numbers in the augment text
| Value | |
|---|---|
| 8 | |
| 50% | |
| 40 |