
Healing Orbs II
Augment
Available onRound 3-2Round 4-2
Use Healing Orbs II on the Board →
Effect
When an enemy dies, a nearby ally is healed for 575 Health.
This augment is enabled by
No requirement.
Data tables
Numbers in the augment text
| Healing Orbs I | Healing Orbs II | |
|---|---|---|
| 250 | 575 |
Raw game values
| Healing Orbs I | Healing Orbs II | |
|---|---|---|
| Hex Range | 3 | 3 |